1) Simulate a trick-or-treater going to houses and getting candy in their bag
Some characters are prohibitied from eating certain candies:
Click on the name drop down to begin trick-or-treating
When "Trick of Treat" is clicked, a random piece of candy
is selected from the list
if the character can eat it, that candy is added the "bag" (a list),
the entire list is displayed and the number of candies is updated
otherwise, a message is displayed saying they can't eat that
When Check Candy Bag is clicked, the check candy screen is initialized
with the trick or treater's name and the first piece of candy
The Previous and Next buttons implement the "scrolling pattern" --
@Copy2024 mBish